#iOS

Hierarchies: Finding Parents, Children and Descendents using Swift

It usually doesn’t take beginning macOS/iOS developers long to discover NotificationCenter and see it as the solution to every single problem of passing data around to different controllers. And NotificationCenter is great, but it has some downsides. Notably, it is very easy to introduce retain cycles (and memory leaks) unless you are very careful to track and free the listener when the object is released. This has bitten me on several occasions. In general, excessive use of NotificationCenter ends up creating a difficult to maintain app where it is not entirely clear what is responding to what and where.

Creating Traits or Mixins in Swift

Object oriented programming is great, but sometimes things don’t fit neatly into a superclass/subclass hierarchy. You may have a piece of code that would be needed in several contexts, but for technical reasons beyond your control you cannot merge them into a single hierarchy. Some languages have the concept of multiple inheritence, where a subclass can specifically inherit from several parents. But this has it’s own set of problems. Many other languages, however, solve this through the use of traits or mixins. These allow us to have a set of methods that are basically copied into the object at compile time. This way they can be used anywhere they are needed. Swift doesn’t have the concept of mixins or traits per se. But, starting with Swift 3, you can get very equivalent functionality using protocol default implementations.

Debugging the Responder Chain in Swift

Somewhat related to my previous post about responder chains, sometimes it is useful to be able to debug what all is in the responder chain at any given time. As a good rule of thumb, all ancestor views of a view are in that view’s responder chain, as well as (usually) the related controllers.

The Responder Chain: Bubbling Events using NSResponder and UIResponder in Swift

The responder chain is one of those parts of macOS and iOS development that may seem a little strange if you have not done any GUI programming before. Briefly, a responder chain is a hierarichy of objects that can respond to events. So, for example, a click or a tap might be passed up the responder chain until something responds to the action. But, the responder chain is more than just UI events. We can pass our own custom events up the responder chain as well!

NSHTMLTextDocumentType is Slow

So I was confronted with an interesting bug this week, and I wanted to share it with everyone so maybe it will save you some time. Put simply, NSAttributedString with NSHTMLTextDocumentType is slow. Dog slow. So obscenely slow that it should probably never, ever be used.

UILocalNotifications and time zones

Here’s a tip when dealing with UILocalNotifications. If you want to schedule a notification for a specific time using fireDate, you need to apply a timeZone to the UILocalNotification object. Otherwise, iOS will intepret this as an absolute, countdown-based date based on GMT.